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DMs, channels, threads, broadcasts

Messaging

In flight

Every conversation lane in one shell — DMs, server channels, threads, broadcast public channels. Rich content renderers for polls, tasks, embeds, and commerce flows.

Chat · Eternia Launcher

What it actually does

  • DMs, server channels, threads, broadcast public channels
  • Rich content renderers — polls, tasks, embeds, gifts, tips
  • Durable send queue per message
  • Single permission path across every lane

Surfaces

DM sidebar

Live

Direct messages list.

Conversation view

Live

Message feed and composer.

Server channels

Live

Channels in a server.

Threads

Live

Threaded discussions.

Reactions

Live

Cross-scope reactions.

Slash commands

Live

Session-scoped /cmd registry.

The realtime substrate

One client, one connection, many features.

Every program in Eternia that needs realtime — messaging, presence, notifications, voice, streaming — plugs into the same Centrifugo client. That single connection survives across surface changes; nothing reconnects when you move from Chat to Library. Read the architecture on /platform/realtime.

Voice — opt-in

Beta

Voice rooms and 1:1 huddles are LiveKit-backed. Off by default until you turn them on — no rooms join automatically, no listening unless you say so.

You enable voice in Settings → Voice. Once on, you get voice rooms (multi-party), 1:1 huddles (DM-scoped), mic sensitivity, push-to-talk, deafen, and per-user volume. Backend mints all LiveKit access tokens — clients never invent them.

Voice tied to your avatar's position in a spatial room is on the roadmap. See /spatial.

Federation in your DMs

The same chat surface can show federated Bluesky replies on posts; cross-link to /social and /platform/federation.

Open the launcher to use Messaging.